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James P. Bailey
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6
On the Uniqueness of Nash Equilibria in Multiagent Matrix Games
21 October 2024 by
James Bailey
Computer Science and Game Theory
On the Approximability of the Yolk in the Spatial Model of Voting
14 October 2024 by
Ran Hu
and
James Bailey
Computer Science and Game Theory
Analyzing Wage Theft in Day Labor Markets via Principal Agent Models
11 October 2024 by
James Bailey
and
others
Optimization and Control
,
Computer Science and Game Theory
O\left(1/T\right)
Time-Average Convergence in a Generalization of Multiagent Zero-Sum Games
6 October 2021 by
James Bailey
Computer Science and Game Theory
,
Multiagent Systems
Stochastic Multiplicative Weights Updates in Zero-Sum Games
5 October 2021 by
James Bailey
and
others
at
École Polytechnique Fédérale De Lausanne
Computer Science and Game Theory
,
Multiagent Systems
Conditions for Stability in Strategic Matching
9 August 2021 by
James Bailey
and
Craig Tovey
Computer Science and Game Theory
,
Multiagent Systems
Finite Regret and Cycles with Fixed Step-Size via Alternating Gradient Descent-Ascent
9 July 2019 by
James Bailey
and
others
Computer Science and Game Theory
,
Dynamical Systems
Fast and Furious Learning in Zero-Sum Games: Vanishing Regret with Non-Vanishing Step Sizes
11 May 2019 by
James Bailey
and
Georgios Piliouras
Computer Science and Game Theory
,
Machine Learning
Multi-Agent Learning in Network Zero-Sum Games is a Hamiltonian System
5 March 2019 by
James Bailey
and
Georgios Piliouras
Computer Science and Game Theory
,
Machine Learning
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Topics
Computer Science and Game Theory
Multiagent Systems
Machine Learning
Dynamical Systems
Optimization and Control