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3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

By Nicolas Moenne-Loccoz and others
Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to screen space tiles for processing in a sorted order. This work instead considers ray tracing the particles, building a... Show more
July 10, 2024
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3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
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